ARCHIVES DES NEWS

Mois de Avril 2006

Vendredi 21 Avril 2006 à 14H03, par Jets

Nouvelle version de Vavoom pour Windows, Dos et Linux, en voici les nouveautés:

* Implemented support for modular progs, a lots of other changes in compiler
and in VavoomC language.
* A lots of changes and improvements in the core of the engine.
* Ported to FreeBSD, Solaris 10, BeOS and Darwin (PowerPC).
* In UNIX systems savegames, config files and some gwa files are stored in home
directory.
* Fixed anisotropic texture filtering in OpenGL.
* Fixed multiple bugs in Strife.
* Fixed doublesky.
* Fixed two network vulnerabilities.
* Added lighting effects to Strife.
* Implemented previous / next weapon commands.

A télécharger dans sa section.

Site officiel


Lundi 10 Avril 2006 à 09H29, par Jets

Et voici encore une nouvelle version de PRBoom :)

Voici les changements de cette version:

  • PrBoom demos are now recorded with high-precision turning (like the "Doom v1.91" hack that is floating around)
  • when both -nodraw and -nosound are supplied, then no graphics will be initialized and no windows opened
  • add ultdoom compatibility level, and bring compatibility levels into line with Prboom+
  • screenshots now use correct palette in software mode
  • screenshots now in PNG format on Linux/Unix where available
  • suppress use-supershotgun key in compatibility mode
  • removed obsolete video related code
  • fix screenshots on 64bit systems
  • fix comp_666

A télécharger dans sa section.

Site officiel


Lundi 03 Avril 2006 à 10H06, par Jets

Enfin une nouvelle version de PRBoom.

Voici les changements de cette version:

  • emulate reject overflows and spechit overflows - from prboom-plus
  • more original doom compatibility options
  • improve stretched graphics drawing for hires
  • fix super-shotgun reload on last shot
  • fix compilation with gcc 4.x
  • fix some more dehacked support problems (e.g. Hacx)
  • fix crash if pwad contains zero-length sound lumps
  • added possibility to use mmap for wad access, this leads to less memory usage
  • simplified the memory handling
  • removed old Doom v1.2 lumps from prboom.wad
  • windows also uses prboom.wad now
  • add Mac OS X bundle build
  • removed lumps and tables which are in prboom.wad from source

A télécharger dans sa section.

Site officiel

Revenir au sommaire des News