-Nouvelle version de JDoom et de façon générale
de Doomsday.
Voici donc les améliorations de cette version 1.7.6:
- cvar rend-hud-fov-shift: HUD weapon model moved down if FOV > 90,
defaults to 45
- dsCompat: DirectSound 6 sound driver, tries to be as compatible as
possible
- csd: use dsCompat.dll as the sound driver
"Generator:Min spawn radius": minimum distance from the generator
source for new particles, a nonzero value uses a more sophisticated
algorithm that chooses the particle's coordinates somewhere from the
surface of a sphere
"Generator:Damage mobj" creates a damage-triggered generator
ptf_force (stage flag 0x100): particle is affected by a sphere force,
which attracts the particle toward the surface of a sphere while also
rotating around an arbitrary axis
"Generator:Force axis": a 3D vector around which sphere force
rotates particles, also sets the strength of the rotation
"Generator:Force radius": radius for sphere force
"Generator:Force": strength of the radial force that pushes
or pulls particles towards the surface of the sphere
- ptf_hflat (stage flag 0x10): render particle touching a plane as flat
- ptf_vflat (stage flag 0x80): render particle touching a wall as flat
- ptf_flat: horiz and vert flags combined
- ptf_stagevtouch, ptf_stagehtouch (stage flags 0x20, 0x40): wall/flat-
specific stagetouch for particles
- gnf_scalerate: use damage as a factor for damage ptcgen spawn rate
- df_idangle: random fixed angle offset for a model
-EAX errors ignored after first report (if property unsupported)
- non-moving particles contacting a wall (assumed stuck) are destroyed
if the wall becomes an opening
- noeax recognized by dsCompat
- smaller button steps for panel controls
- sound buffer loaded before setting properties (needed by dsCompat)
- absolute demo paths aren't prefixed with "demo\"
- mixer is more careful about a failed init (div-by-zero was possible)
- camera filter (pain/bonus) cleared at level exit
- win32 CD player didn't stop track at shutdown
- flat precacher used wrong indices; some raw screens (Heretic's FINAL*)
were displayed as garbage
Vous pouvez comme toujours là télécharger dans
sa version Light (que JDoom) ou Full (JDoom+JHexen+JHeretic) en suivant
ce lien. |