Nouvelle version de JDoom
dont voici els améliorations:
- This is a maintenance release.
- You might like to try the -nopsf option in case you prefer that Doomsday's
choice of primary sound buffer format doesn't override that of FMOD
and other audio applications (when using DirectSound).
- The model loader will automatically check for the existence of DMD
models. If a DMD version of an MD2 model exists, the DMD version is
loaded instead. I've added a batch file to the jHeretic model pack that
converts most of the monsters to DMD.
- The memory zone is no longer used in texture processing. This should
be helpful with the large high-resolution texture packs since you don't
have to have a huge 90 MB zone any more.
- Some hope for those suffering from infinitely repeating sounds: now
the sound code doesn't rely on buffer cursor positions when detecting
when a sound has finished playing.
- Bug fixes: clients didn't play sounds without an origin (e.g. item
pickup), -noeax caused a crash at startup, game window is hidden in
dedicated mode and a few minor fixes.
-The games have been updated as well:
- jDoom has now the cvar server-game-coop-respawn-items, which controls
whether items should be respawned in co-op games.
- jHexen's default bindings for F2 and F3 were corrected to match those
shown in the help screens. Also a bug was fixed concerning the player's
active weapon after loading a savegame.
- The jHeretic model pack was updated, too:
In the Md2\jHeretic\ directory there is a batch file called MakeLOD.bat.
Running it will generate DMD versions of most of the monsters. Note,
however, that the benefit gained from this is not too dramatic: expect
a few more FPS in crowded places.
- Models were added: Ring of Invincibility, blue and green key, HUD
models for the Firemace and Phoenix Rod, chicken (for monsters), timebomb
(hourglass).
- Something for the jHexen model pack:
- A model was added: axe key.
Since all the existing models have a relatively small polycount, having
DMD versions of them is unfortunately next to useless.
A télécharger dans la section Ports. |