|  Nouvelle version de JDoom 
          dont voici els améliorations:
 - This is a maintenance release. - You might like to try the -nopsf option in case you prefer that Doomsday's 
          choice of primary sound buffer format doesn't override that of FMOD 
          and other audio applications (when using DirectSound).
 - The model loader will automatically check for the existence of DMD 
          models. If a DMD version of an MD2 model exists, the DMD version is 
          loaded instead. I've added a batch file to the jHeretic model pack that 
          converts most of the monsters to DMD.
 - The memory zone is no longer used in texture processing. This should 
          be helpful with the large high-resolution texture packs since you don't 
          have to have a huge 90 MB zone any more.
 - Some hope for those suffering from infinitely repeating sounds: now 
          the sound code doesn't rely on buffer cursor positions when detecting 
          when a sound has finished playing.
 - Bug fixes: clients didn't play sounds without an origin (e.g. item 
          pickup), -noeax caused a crash at startup, game window is hidden in 
          dedicated mode and a few minor fixes.
 -The games have been updated as well:
 - jDoom has now the cvar server-game-coop-respawn-items, which controls 
          whether items should be respawned in co-op games.
 - jHexen's default bindings for F2 and F3 were corrected to match those 
          shown in the help screens. Also a bug was fixed concerning the player's 
          active weapon after loading a savegame.
 - The jHeretic model pack was updated, too:
 In the Md2\jHeretic\ directory there is a batch file called MakeLOD.bat. 
          Running it will generate DMD versions of most of the monsters. Note, 
          however, that the benefit gained from this is not too dramatic: expect 
          a few more FPS in crowded places.
 - Models were added: Ring of Invincibility, blue and green key, HUD 
          models for the Firemace and Phoenix Rod, chicken (for monsters), timebomb 
          (hourglass).
 - Something for the jHexen model pack:
 - A model was added: axe key.
 Since all the existing models have a relatively small polycount, having 
          DMD versions of them is unfortunately next to useless.
 
 A télécharger dans la section Ports.
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